Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 681 days ago
3 / 11 / 22
K / D / A
55.6%
Kill participation
514.1
Damage / min
10,907g
285.5 gold / min
102
58 placed · 3 cleared
46
1.2 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatemma#yummi
Ambessa · Top
20 / 4 / 15
77.8% KP
55,403
34.9% share
20,637g
242 CS · 6.3/m
UWaterloo Cheese#NA1
Graves · Jungle
9 / 10 / 11
44.4% KP
25,635
16.2% share
15,928g
268 CS · 7/m
Pencíl#NA1
Fizz · Mid
2 / 15 / 5
15.6% KP
21,526
13.6% share
12,136g
210 CS · 5.5/m
bigfatkev25#025
Corki · ADC
11 / 6 / 13
53.3% KP
36,341
22.9% share
17,804g
265 CS · 6.9/m
えんてぃ#ENTPz
Tahm Kench · Support
3 / 11 / 22
55.6% KP
19,639
12.4% share
10,907g
46 CS · 1.2/m
Red side
VictoryISALoL#KARTH
Yone · Top
9 / 15 / 4
28.3% KP
32,630
16.3% share
15,902g
287 CS · 7.5/m
carl clipboard#zzz
Kindred · Jungle
12 / 10 / 17
63% KP
60,983
30.4% share
18,234g
239 CS · 6.3/m
UtopianSoldier#1984
Karma · Mid
9 / 6 / 15
52.2% KP
42,249
21.1% share
16,294g
231 CS · 6/m
WafflePig#5493
Xayah · ADC
15 / 7 / 11
56.5% KP
49,086
24.5% share
18,703g
314 CS · 8.2/m
Dry Wall Boxer#NA1
Leona · Support
1 / 7 / 26
58.7% KP
15,564
7.8% share
10,071g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
