Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 678 days ago
3 / 1 / 16
K / D / A
73.1%
Kill participation
620.8
Damage / min
10,610g
407.3 gold / min
25
5 placed · 5 cleared
173
6.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS1Vayne#NA1
Yone · Top
5 / 4 / 11
61.5% KP
25,238
27.7% share
12,512g
215 CS · 8.3/m
えんてぃ#ENTPz
Sejuani · Jungle
3 / 1 / 16
73.1% KP
16,171
17.7% share
10,610g
173 CS · 6.6/m
Las#apt
Syndra · Mid
11 / 2 / 9
76.9% KP
29,467
32.3% share
14,549g
209 CS · 8/m
ShiroLove#Jinx
Caitlyn · ADC
5 / 5 / 6
42.3% KP
13,283
14.6% share
9,538g
173 CS · 6.6/m
Halloween#apt
Rakan · Support
2 / 2 / 15
65.4% KP
6,978
7.7% share
6,795g
26 CS · 1/m
Red side
DefeatFBPlayer7272#3203
Sett · Top
3 / 5 / 3
42.9% KP
20,460
27.7% share
8,981g
161 CS · 6.2/m
Steve#Range
Kindred · Jungle
1 / 5 / 3
28.6% KP
11,457
15.5% share
9,733g
216 CS · 8.3/m
알려지지 않은#NA11
Rell · Support
1 / 5 / 7
57.1% KP
7,615
10.3% share
6,610g
34 CS · 1.3/m
Mont#CAD
Ezreal · ADC
6 / 7 / 2
57.1% KP
18,261
24.7% share
10,401g
181 CS · 6.9/m
Silvestre#NA1
Cassiopeia · Mid
3 / 5 / 3
42.9% KP
16,088
21.8% share
9,236g
163 CS · 6.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
