Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 678 days ago
2 / 9 / 27
K / D / A
65.9%
Kill participation
398.7
Damage / min
11,373g
301.1 gold / min
118
67 placed · 4 cleared
45
1.2 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDerponater#1953
Aurora · Top
6 / 6 / 11
41.5% KP
31,230
21.2% share
14,737g
253 CS · 6.7/m
Fresh poop#0213
Skarner · Jungle
3 / 12 / 21
58.5% KP
20,631
14% share
12,002g
153 CS · 4.1/m
Derty#NA1
Ahri · Mid
10 / 7 / 16
63.4% KP
38,808
26.3% share
15,225g
255 CS · 6.8/m
Love PPiko#P1P1
Kai'Sa · ADC
19 / 8 / 9
68.3% KP
34,580
23.5% share
20,040g
296 CS · 7.8/m
GG juiced#NA1
Senna · Support
3 / 12 / 26
70.7% KP
22,176
15% share
12,482g
50 CS · 1.3/m
Red side
VictorySalt Frog#NA1
Teemo · Top
11 / 7 / 9
45.5% KP
39,100
23.5% share
15,558g
230 CS · 6.1/m
Riot Muffican#LDC
Jarvan IV · Jungle
5 / 10 / 27
72.7% KP
30,218
18.2% share
14,625g
182 CS · 4.8/m
Espir#NA1
Twisted Fate · Mid
7 / 7 / 15
50% KP
22,030
13.2% share
15,679g
249 CS · 6.6/m
Eisuke#Reiko
Varus · ADC
19 / 8 / 6
56.8% KP
59,908
36% share
21,007g
325 CS · 8.6/m
えんてぃ#ENTPz
Nautilus · Support
2 / 9 / 27
65.9% KP
15,057
9.1% share
11,373g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
