Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 678 days ago
1 / 11 / 18
K / D / A
63.3%
Kill participation
464
Damage / min
7,289g
251.8 gold / min
68
41 placed · 3 cleared
27
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchanchany#NA1
Olaf · Top
11 / 10 / 5
53.3% KP
31,710
29.6% share
14,950g
194 CS · 6.7/m
북치기딱치기박치기공룡#777
Skarner · Jungle
10 / 11 / 12
73.3% KP
28,816
26.9% share
12,332g
134 CS · 4.6/m
valksoar#NA1
Katarina · Mid
6 / 11 / 7
43.3% KP
18,960
17.7% share
10,520g
158 CS · 5.5/m
chongusbongus#999
Caitlyn · ADC
2 / 10 / 9
36.7% KP
14,215
13.3% share
9,712g
179 CS · 6.2/m
えんてぃ#ENTPz
Tahm Kench · Support
1 / 11 / 18
63.3% KP
13,434
12.5% share
7,289g
27 CS · 0.9/m
Red side
VictoryDemacia God 1v9#5555
Gnar · Top
4 / 6 / 13
32.1% KP
19,313
10.7% share
14,133g
239 CS · 8.3/m
KhangYi#151
Vi · Jungle
15 / 6 / 22
69.8% KP
40,213
22.3% share
15,244g
188 CS · 6.5/m
champ ocean acc#NA2
Lissandra · Mid
11 / 5 / 20
58.5% KP
44,249
24.6% share
13,570g
207 CS · 7.2/m
Danman96#NA1
Draven · ADC
17 / 6 / 17
64.2% KP
54,756
30.4% share
18,235g
199 CS · 6.9/m
알려지지 않은#NA11
Leona · Support
6 / 7 / 33
73.6% KP
21,598
12% share
10,571g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
