Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 678 days ago
9 / 6 / 21
K / D / A
54.5%
Kill participation
1,031.6
Damage / min
12,768g
422.3 gold / min
87
44 placed · 4 cleared
25
0.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBINZEUSNUGURI#NA1
Gwen · Top
4 / 9 / 4
14.5% KP
17,365
12.1% share
11,905g
207 CS · 6.8/m
willardjg#will
Master Yi · Jungle
22 / 6 / 3
45.5% KP
26,724
18.7% share
16,309g
176 CS · 5.8/m
nextlifefast#NA3
Lucian · Mid
12 / 14 / 14
47.3% KP
36,280
25.3% share
14,412g
208 CS · 6.9/m
Meteodrive#cait
Ziggs · ADC
8 / 8 / 17
45.5% KP
31,716
22.1% share
13,974g
181 CS · 6/m
えんてぃ#ENTPz
Senna · Support
9 / 6 / 21
54.5% KP
31,190
21.8% share
12,768g
25 CS · 0.8/m
Red side
DefeatRKBhaal#NA1
Naafiri · Top
12 / 7 / 5
40.5% KP
32,534
25.5% share
14,159g
215 CS · 7.1/m
luzes de natal#NA1
Wukong · Jungle
17 / 8 / 5
52.4% KP
39,446
30.9% share
14,944g
205 CS · 6.8/m
SHU Scorp#SAINT
Galio · Mid
6 / 13 / 14
47.6% KP
22,951
18% share
10,072g
131 CS · 4.3/m
tyson3#TVO
Corki · ADC
5 / 18 / 7
28.6% KP
21,857
17.1% share
10,688g
173 CS · 5.7/m
Ydnetast#NA1
Nami · Support
2 / 11 / 20
52.4% KP
10,864
8.5% share
8,760g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
