Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 677 days ago
6 / 8 / 21
K / D / A
64.3%
Kill participation
535.6
Damage / min
11,210g
378.7 gold / min
80
37 placed · 5 cleared
33
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjimnguyen3112#NA1
Garen · Top
8 / 4 / 2
37% KP
31,201
28.8% share
14,752g
296 CS · 10/m
GreatContent#Great
Kindred · Jungle
4 / 10 / 5
33.3% KP
16,695
15.4% share
9,869g
130 CS · 4.4/m
Savior#0001
Viktor · Mid
4 / 10 / 14
66.7% KP
29,112
26.8% share
10,736g
173 CS · 5.8/m
poopooqueen65#NA1
Twitch · ADC
11 / 9 / 4
55.6% KP
22,430
20.7% share
13,820g
188 CS · 6.4/m
AsphyxiationKink#Envy
Yuumi · Support
0 / 9 / 20
74.1% KP
9,017
8.3% share
7,321g
9 CS · 0.3/m
Red side
VictoryTriton#DMCIA
Cho'Gath · Top
7 / 7 / 4
26.2% KP
27,805
26.1% share
11,510g
182 CS · 6.1/m
南 枫#999
Viego · Jungle
15 / 5 / 10
59.5% KP
26,136
24.6% share
15,244g
186 CS · 6.3/m
كردي#0004
Ekko · Mid
11 / 2 / 2
31% KP
19,655
18.5% share
15,687g
224 CS · 7.6/m
StylishSbSlayer#NA1
Ashe · ADC
3 / 5 / 18
50% KP
16,997
16% share
12,920g
204 CS · 6.9/m
えんてぃ#ENTPz
Senna · Support
6 / 8 / 21
64.3% KP
15,855
14.9% share
11,210g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
