Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 648 days ago
1 / 5 / 27
K / D / A
60.9%
Kill participation
677.5
Damage / min
9,046g
325.6 gold / min
59
33 placed · 0 cleared
42
1.5 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatroaming rammus#NA1
Ryze · Top
7 / 6 / 5
41.4% KP
27,469
27.7% share
13,346g
204 CS · 7.3/m
Tykki Mikk#NA1
Shyvana · Jungle
8 / 8 / 7
51.7% KP
25,172
25.4% share
13,850g
217 CS · 7.8/m
Pholix X#NA1
Katarina · Mid
6 / 11 / 5
37.9% KP
21,513
21.7% share
10,398g
145 CS · 5.2/m
Dual#90210
Kalista · ADC
4 / 13 / 6
34.5% KP
13,983
14.1% share
11,507g
174 CS · 6.3/m
Spunom#NA1
Rengar · Support
4 / 8 / 11
51.7% KP
11,104
11.2% share
8,509g
28 CS · 1/m
Red side
VictoryPatrickZeStar#NA0
Aatrox · Top
4 / 9 / 7
23.9% KP
22,546
15% share
11,217g
203 CS · 7.3/m
Achilles#ooooo
Kha'Zix · Jungle
12 / 6 / 7
41.3% KP
24,629
16.4% share
13,605g
197 CS · 7.1/m
Tae#KR3
Akali · Mid
18 / 3 / 8
56.5% KP
40,454
26.9% share
12,913g
143 CS · 5.1/m
Aysnyi#2492
Ezreal · ADC
11 / 6 / 14
54.3% KP
43,750
29.1% share
13,655g
215 CS · 7.7/m
えんてぃ#ENTPz
Karma · Support
1 / 5 / 27
60.9% KP
18,824
12.5% share
9,046g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
