Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Defeat
Ranked Solo/Duo · 647 days ago
0 / 3 / 7
K / D / A
53.8%
Kill participation
333.1
Damage / min
5,081g
215 gold / min
24
19 placed · 0 cleared
15
0.6 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNothingToWorry#NA1
Sett · Top
5 / 3 / 7
38.7% KP
17,488
21.9% share
10,241g
148 CS · 6.3/m
Neiyn#loser
Karthus · Jungle
7 / 0 / 4
35.5% KP
16,703
21% share
13,993g
287 CS · 12.1/m
lost servant#0000
Talon · Mid
9 / 5 / 1
32.3% KP
13,146
16.5% share
11,072g
164 CS · 6.9/m
TyChee#NA2
Caitlyn · ADC
9 / 4 / 6
48.4% KP
14,803
18.6% share
11,416g
168 CS · 7.1/m
Healken#NA1
Lux · Support
1 / 1 / 16
54.8% KP
17,575
22% share
8,192g
60 CS · 2.5/m
Red side
Defeatim on fent#emo
Karma · Top
1 / 7 / 2
23.1% KP
12,282
21.5% share
6,625g
140 CS · 5.9/m
Hellhound#298
Shaco · Jungle
5 / 9 / 5
76.9% KP
9,618
16.8% share
8,823g
124 CS · 5.2/m
ben1#NA1
Viktor · Mid
4 / 6 / 1
38.5% KP
16,955
29.7% share
9,258g
194 CS · 8.2/m
April#XOXO
Lucian · ADC
3 / 6 / 2
38.5% KP
10,358
18.1% share
7,716g
140 CS · 5.9/m
えんてぃ#ENTPz
Yuumi · Support
0 / 3 / 7
53.8% KP
7,873
13.8% share
5,081g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
