Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 647 days ago
6 / 8 / 23
K / D / A
51.8%
Kill participation
385
Damage / min
10,921g
385 gold / min
111
46 placed · 14 cleared
27
1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTimescrollnom#NA1
Pantheon · Top
13 / 7 / 12
44.6% KP
33,107
23.2% share
13,517g
161 CS · 5.7/m
97鱼宝宝#97729
Elise · Jungle
17 / 2 / 17
60.7% KP
34,667
24.3% share
17,178g
176 CS · 6.2/m
Traumadump Tom#kZota
Cassiopeia · Mid
10 / 11 / 11
37.5% KP
34,044
23.9% share
11,335g
152 CS · 5.4/m
Thousand Cuts#NA1
Miss Fortune · ADC
10 / 6 / 12
39.3% KP
29,707
20.9% share
13,793g
206 CS · 7.3/m
えんてぃ#ENTPz
Pyke · Support
6 / 8 / 23
51.8% KP
10,920
7.7% share
10,921g
27 CS · 1/m
Red side
DefeatCow#Kitty
Aurora · Top
2 / 8 / 8
29.4% KP
14,485
13.6% share
8,455g
136 CS · 4.8/m
江多宝#0409
Viego · Jungle
14 / 8 / 6
58.8% KP
27,431
25.8% share
14,122g
140 CS · 4.9/m
Boba Kitty#brat
Irelia · Mid
14 / 17 / 6
58.8% KP
29,051
27.3% share
13,637g
179 CS · 6.3/m
Verniellashe#123
Karthus · ADC
4 / 15 / 5
26.5% KP
28,916
27.2% share
10,493g
200 CS · 7.1/m
Broko#5133
Rakan · Support
0 / 8 / 19
55.9% KP
6,508
6.1% share
7,631g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
