Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Victory
Ranked Solo/Duo · 647 days ago
1 / 7 / 16
K / D / A
53.1%
Kill participation
375.3
Damage / min
7,238g
301.4 gold / min
62
29 placed · 7 cleared
28
1.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCam on me#NA1
Darius · Top
4 / 8 / 5
39.1% KP
14,641
22.6% share
8,115g
130 CS · 5.4/m
leesin4#NA1
Hecarim · Jungle
5 / 3 / 8
56.5% KP
10,304
15.9% share
8,744g
142 CS · 5.9/m
Trenxil#NA1
Galio · Mid
2 / 5 / 8
43.5% KP
11,261
17.4% share
6,432g
101 CS · 4.2/m
WafflePig#5493
Lucian · ADC
8 / 6 / 6
60.9% KP
22,504
34.7% share
10,865g
158 CS · 6.6/m
Dry Wall Boxer#NA1
Rell · Support
4 / 10 / 10
60.9% KP
6,102
9.4% share
7,615g
11 CS · 0.5/m
Red side
VictoryJudge#mich
Shen · Top
3 / 6 / 11
43.8% KP
12,340
13.4% share
8,815g
141 CS · 5.9/m
비비고 왕교자#클로버
Elise · Jungle
8 / 6 / 11
59.4% KP
19,075
20.7% share
10,371g
121 CS · 5/m
superboy#xusty
Viktor · Mid
10 / 2 / 8
56.3% KP
27,006
29.3% share
11,997g
183 CS · 7.6/m
Griffin Gong#NA1
Corki · ADC
10 / 2 / 13
71.9% KP
24,893
27% share
12,870g
203 CS · 8.5/m
えんてぃ#ENTPz
Maokai · Support
1 / 7 / 16
53.1% KP
9,014
9.8% share
7,238g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
