Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 647 days ago
8 / 7 / 19
K / D / A
64.3%
Kill participation
1,387.9
Damage / min
15,042g
530 gold / min
28
4 placed · 4 cleared
237
8.3 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzak#vvv
Riven · Top
6 / 10 / 10
57.1% KP
25,017
26.4% share
11,894g
191 CS · 6.7/m
Toastaucreton#NA1
Nunu & Willump · Jungle
6 / 5 / 13
67.9% KP
15,136
16% share
12,135g
186 CS · 6.6/m
Alexsander#Xayah
Aurora · Mid
6 / 10 / 12
64.3% KP
23,560
24.8% share
11,067g
142 CS · 5/m
Cidez#NA1
Corki · ADC
3 / 9 / 7
35.7% KP
21,537
22.7% share
9,957g
177 CS · 6.2/m
JazzzzHands#NA1
Pyke · Support
7 / 8 / 6
46.4% KP
9,571
10.1% share
9,950g
25 CS · 0.9/m
Red side
VictoryJUNG DIFFFF#NA1
Udyr · Top
7 / 7 / 5
28.6% KP
18,573
14.6% share
12,988g
170 CS · 6/m
えんてぃ#ENTPz
Karthus · Jungle
8 / 7 / 19
64.3% KP
39,392
31% share
15,042g
237 CS · 8.3/m
Victør#NA1
Rumble · Mid
17 / 6 / 10
64.3% KP
35,347
27.8% share
13,439g
154 CS · 5.4/m
stef#NA12
Ezreal · ADC
9 / 3 / 10
45.2% KP
27,149
21.4% share
12,737g
211 CS · 7.4/m
Vowed#NA1
Nami · Support
1 / 5 / 25
61.9% KP
6,610
5.2% share
8,606g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
