Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 646 days ago
4 / 7 / 25
K / D / A
63%
Kill participation
429
Damage / min
10,684g
302.1 gold / min
111
49 placed · 11 cleared
24
0.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryandysilva100#NA1
Singed · Top
5 / 5 / 20
54.3% KP
23,011
15.6% share
15,004g
263 CS · 7.4/m
Aalmost#NA1
Wukong · Jungle
20 / 5 / 19
84.8% KP
49,347
33.5% share
19,360g
228 CS · 6.4/m
Bubbs#9539
Tristana · Mid
10 / 11 / 7
37% KP
23,616
16% share
14,833g
220 CS · 6.2/m
ttv Skyward#riel
Viktor · ADC
7 / 9 / 15
47.8% KP
36,161
24.5% share
14,556g
261 CS · 7.4/m
えんてぃ#ENTPz
Leona · Support
4 / 7 / 25
63% KP
15,174
10.3% share
10,684g
24 CS · 0.7/m
Red side
DefeatSond#NA1
Garen · Top
8 / 7 / 8
44.4% KP
25,252
19% share
15,241g
239 CS · 6.8/m
10 IQ PLAYER#NA1
Talon · Jungle
10 / 10 / 15
69.4% KP
32,686
24.6% share
16,150g
272 CS · 7.7/m
Skyyylol#NA11
Jayce · Mid
5 / 10 / 16
58.3% KP
26,822
20.2% share
14,545g
268 CS · 7.6/m
Maronite#NA1
Ziggs · ADC
8 / 8 / 14
61.1% KP
33,459
25.2% share
15,410g
271 CS · 7.7/m
Mun#3009
Elise · Support
5 / 11 / 13
50% KP
14,745
11.1% share
11,106g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
