Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 646 days ago
4 / 9 / 13
K / D / A
58.6%
Kill participation
528.8
Damage / min
10,277g
310.3 gold / min
99
55 placed · 8 cleared
35
1.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDacnomaniak#BONK
Tahm Kench · Top
0 / 6 / 8
27.6% KP
15,315
11% share
8,163g
137 CS · 4.1/m
Aalmost#NA1
Wukong · Jungle
8 / 9 / 9
58.6% KP
31,145
22.4% share
13,568g
213 CS · 6.4/m
Eamran#TTV
Diana · Mid
11 / 7 / 11
75.9% KP
43,311
31.1% share
16,601g
288 CS · 8.7/m
Bubbs#9539
Draven · ADC
6 / 7 / 6
41.4% KP
31,833
22.9% share
14,418g
264 CS · 8/m
えんてぃ#ENTPz
Maokai · Support
4 / 9 / 13
58.6% KP
17,512
12.6% share
10,277g
35 CS · 1.1/m
Red side
VictoryShi#inu
Cho'Gath · Top
13 / 3 / 9
57.9% KP
58,450
34.6% share
17,266g
228 CS · 6.9/m
Yuu13#NA1
Viego · Jungle
14 / 4 / 8
57.9% KP
31,795
18.8% share
16,950g
221 CS · 6.7/m
Doxa#BTC
Yone · Mid
7 / 10 / 11
47.4% KP
32,665
19.3% share
14,655g
271 CS · 8.2/m
Inari#xxx
Lux · ADC
4 / 7 / 16
52.6% KP
27,829
16.5% share
14,491g
230 CS · 6.9/m
euphoria time#NA1
Poppy · Support
0 / 5 / 23
60.5% KP
18,180
10.8% share
9,930g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
