Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 645 days ago
0 / 6 / 19
K / D / A
55.9%
Kill participation
372.2
Damage / min
7,434g
247.4 gold / min
80
45 placed · 4 cleared
19
0.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZileanaire TTV#NA1
Zilean · Top
3 / 5 / 20
67.6% KP
17,871
15.6% share
10,030g
164 CS · 5.5/m
Uzessyanhuyeken#9563
Hecarim · Jungle
8 / 7 / 11
55.9% KP
21,451
18.8% share
11,180g
169 CS · 5.6/m
Berenthal#NA1
Lucian · Mid
10 / 5 / 5
44.1% KP
27,504
24.1% share
13,049g
230 CS · 7.7/m
yomama0117#NA1
Twitch · ADC
13 / 4 / 9
64.7% KP
36,187
31.7% share
13,932g
225 CS · 7.5/m
えんてぃ#ENTPz
Maokai · Support
0 / 6 / 19
55.9% KP
11,186
9.8% share
7,434g
19 CS · 0.6/m
Red side
Victoryzak#vvv
Riven · Top
5 / 4 / 2
25.9% KP
11,836
11.7% share
12,450g
193 CS · 6.4/m
无情的#上分机器
Master Yi · Jungle
9 / 9 / 5
51.9% KP
26,516
26.2% share
14,636g
193 CS · 6.4/m
SomalianSammy#RicO
Yone · Mid
5 / 9 / 3
29.6% KP
28,421
28.1% share
13,725g
225 CS · 7.5/m
hant#win
Ryze · ADC
4 / 7 / 7
40.7% KP
22,892
22.6% share
12,490g
234 CS · 7.8/m
Blueguy256#NA1
Nautilus · Support
4 / 5 / 7
40.7% KP
11,446
11.3% share
9,201g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
