Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 644 days ago
0 / 5 / 21
K / D / A
53.8%
Kill participation
407.8
Damage / min
8,032g
307 gold / min
81
42 placed · 6 cleared
21
0.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnice to meet you#N7777
Darius · Top
4 / 6 / 3
33.3% KP
9,681
15.4% share
9,466g
179 CS · 6.8/m
Gates Of Ivory#Rose
Mordekaiser · Jungle
11 / 6 / 7
85.7% KP
24,464
38.9% share
12,465g
163 CS · 6.2/m
step1v9#NA2
Tryndamere · Mid
4 / 8 / 5
42.9% KP
11,002
17.5% share
10,417g
197 CS · 7.5/m
Pepper#Supp
Ezreal · ADC
1 / 9 / 3
19% KP
10,241
16.3% share
8,126g
150 CS · 5.7/m
WatEver#NA119
Alistar · Support
1 / 10 / 12
61.9% KP
7,438
11.8% share
6,893g
30 CS · 1.1/m
Red side
Victorycaitsteponme#NA1
Singed · Top
2 / 4 / 13
38.5% KP
18,301
14.8% share
10,669g
241 CS · 9.2/m
naim#NA16
Nocturne · Jungle
1 / 7 / 11
30.8% KP
10,313
8.3% share
9,358g
164 CS · 6.3/m
Popryling#NA1
Xerath · Mid
11 / 3 / 13
61.5% KP
40,914
33.1% share
13,233g
179 CS · 6.8/m
Cerathe#NA1
Samira · ADC
25 / 3 / 7
82.1% KP
43,558
35.2% share
17,772g
177 CS · 6.8/m
えんてぃ#ENTPz
Nautilus · Support
0 / 5 / 21
53.8% KP
10,670
8.6% share
8,032g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
