Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 644 days ago
4 / 5 / 27
K / D / A
79.5%
Kill participation
501.2
Damage / min
10,426g
301.8 gold / min
110
64 placed · 8 cleared
22
0.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBodyDaLikeButton#NA1
Azir · Top
4 / 8 / 3
25% KP
26,397
23.4% share
15,082g
321 CS · 9.3/m
ßizon2k2#NA1
Jarvan IV · Jungle
4 / 6 / 10
50% KP
13,932
12.3% share
13,691g
229 CS · 6.6/m
Professor Akali#NA1
Akali · Mid
11 / 10 / 5
57.1% KP
31,980
28.3% share
14,243g
206 CS · 6/m
이다 절단기#44444
Ezreal · ADC
9 / 7 / 4
46.4% KP
36,635
32.5% share
14,196g
238 CS · 6.9/m
grimmy#001
Zilean · Support
0 / 8 / 7
25% KP
3,894
3.5% share
7,705g
39 CS · 1.1/m
Red side
VictoryRexalis#Rex
Galio · Top
4 / 1 / 15
48.7% KP
20,629
15.9% share
13,444g
241 CS · 7/m
qzwzq#wzq
Viego · Jungle
15 / 6 / 14
74.4% KP
36,107
27.8% share
16,364g
218 CS · 6.3/m
雨停很久#1116
Orianna · Mid
4 / 10 / 14
46.2% KP
30,741
23.7% share
12,859g
221 CS · 6.4/m
CANIAC COMBO#NA 1
Jhin · ADC
12 / 6 / 8
51.3% KP
25,066
19.3% share
16,439g
227 CS · 6.6/m
えんてぃ#ENTPz
Rell · Support
4 / 5 / 27
79.5% KP
17,316
13.3% share
10,426g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
