Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 644 days ago
3 / 4 / 10
K / D / A
43.3%
Kill participation
324.3
Damage / min
7,357g
272.5 gold / min
79
39 placed · 3 cleared
16
0.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRUBIXSCUBAN#NA1
Sion · Top
2 / 6 / 3
21.7% KP
16,961
19.1% share
10,641g
200 CS · 7.4/m
Dime#Lesu
Kha'Zix · Jungle
15 / 3 / 4
82.6% KP
38,224
43% share
15,894g
282 CS · 10.4/m
HarrisonTT#NA1
Galio · Mid
1 / 8 / 10
47.8% KP
17,097
19.2% share
8,583g
159 CS · 5.9/m
Kio#パイク
Samira · ADC
4 / 6 / 2
26.1% KP
11,519
12.9% share
9,093g
167 CS · 6.2/m
Woody#Rin
Janna · Support
1 / 7 / 10
47.8% KP
5,176
5.8% share
7,093g
30 CS · 1.1/m
Red side
VictoryShepherd of Elo#NA1
Yorick · Top
7 / 3 / 5
40% KP
29,699
24.1% share
12,102g
210 CS · 7.8/m
LF NAMI GF#NUNU
Nunu & Willump · Jungle
4 / 8 / 10
46.7% KP
14,772
12% share
10,145g
177 CS · 6.6/m
Arcsecond#NA1
Corki · Mid
9 / 7 / 8
56.7% KP
40,452
32.8% share
13,781g
202 CS · 7.5/m
hani#168
Lux · ADC
7 / 1 / 10
56.7% KP
29,637
24% share
11,997g
208 CS · 7.7/m
えんてぃ#ENTPz
Nautilus · Support
3 / 4 / 10
43.3% KP
8,755
7.1% share
7,357g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
