Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 644 days ago
3 / 11 / 13
K / D / A
64%
Kill participation
342.1
Damage / min
8,223g
272.4 gold / min
81
44 placed · 4 cleared
35
1.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRyoad#999
Talon · Mid
12 / 3 / 6
43.9% KP
23,531
21.4% share
15,001g
265 CS · 8.8/m
Real Joe Biden#USA
Elise · Jungle
10 / 5 / 11
51.2% KP
22,077
20.1% share
13,496g
183 CS · 6.1/m
Khainy#NA1
Karma · Top
7 / 7 / 15
53.7% KP
27,559
25.1% share
13,090g
202 CS · 6.7/m
Doji#0816
Samira · ADC
11 / 8 / 13
58.5% KP
29,031
26.4% share
13,595g
146 CS · 4.8/m
Fahrenknight#KING
Leona · Support
1 / 2 / 20
51.2% KP
7,689
7% share
9,029g
37 CS · 1.2/m
Red side
DefeatPinny#1v9
Rumble · Top
10 / 3 / 8
72% KP
24,090
24.3% share
13,880g
206 CS · 6.8/m
Kalevertin#NA1
Hecarim · Jungle
3 / 11 / 6
36% KP
20,102
20.3% share
12,190g
232 CS · 7.7/m
Lysaander#FF15
Viktor · Mid
1 / 11 / 10
44% KP
19,776
19.9% share
11,492g
221 CS · 7.3/m
TyChee#NA2
Jhin · ADC
8 / 5 / 6
56% KP
24,940
25.1% share
13,435g
214 CS · 7.1/m
えんてぃ#ENTPz
Nautilus · Support
3 / 11 / 13
64% KP
10,327
10.4% share
8,223g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
