Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 643 days ago
1 / 6 / 6
K / D / A
53.8%
Kill participation
411.3
Damage / min
6,799g
255.1 gold / min
54
27 placed · 3 cleared
41
1.5 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaja#saucy
Singed · Top
6 / 3 / 12
58.1% KP
24,219
30.4% share
12,810g
216 CS · 8.1/m
TTV Muwasame#JG1v9
Viego · Jungle
4 / 1 / 5
29% KP
9,199
11.5% share
11,642g
207 CS · 7.8/m
Snowball#aura
Nunu & Willump · Mid
9 / 3 / 12
67.7% KP
19,254
24.2% share
11,541g
165 CS · 6.2/m
Bazz#99999
Kalista · ADC
5 / 4 / 15
64.5% KP
19,431
24.4% share
12,643g
192 CS · 7.2/m
ZEZE ZAZA XOOO#anna
Renata Glasc · Support
7 / 2 / 16
74.2% KP
7,584
9.5% share
8,922g
12 CS · 0.5/m
Red side
Defeattwtv fojtv#foj
Nasus · Top
5 / 3 / 0
38.5% KP
12,963
20.1% share
11,392g
213 CS · 8/m
woo#qiqi
Diana · Jungle
2 / 9 / 6
61.5% KP
14,213
22% share
9,348g
180 CS · 6.8/m
theé#NA1
Malzahar · Mid
2 / 6 / 5
53.8% KP
15,425
23.9% share
9,381g
169 CS · 6.3/m
SoftReps#Reps
Nilah · ADC
3 / 7 / 2
38.5% KP
10,916
16.9% share
10,001g
195 CS · 7.3/m
えんてぃ#ENTPz
Malphite · Support
1 / 6 / 6
53.8% KP
10,961
17% share
6,799g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
