Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 643 days ago
3 / 6 / 17
K / D / A
66.7%
Kill participation
402.4
Damage / min
7,224g
310.5 gold / min
54
33 placed · 1 cleared
18
0.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHatsune Neeko#NA1
Neeko · Top
7 / 5 / 2
24.3% KP
16,744
19.6% share
11,662g
147 CS · 6.3/m
Leaf#nah
Viego · Jungle
13 / 5 / 8
56.8% KP
21,598
25.3% share
12,793g
162 CS · 7/m
No Regret#0001
Viktor · Mid
4 / 8 / 13
45.9% KP
20,542
24.1% share
9,627g
136 CS · 5.8/m
Jisoo Fanboy#6262
Miss Fortune · ADC
8 / 6 / 13
56.8% KP
19,321
22.6% share
10,780g
151 CS · 6.5/m
Healken#NA1
Alistar · Support
5 / 6 / 16
56.8% KP
7,203
8.4% share
8,068g
19 CS · 0.8/m
Red side
Defeattwtv fojtv#foj
Riven · Top
3 / 5 / 6
30% KP
10,150
14.5% share
8,552g
154 CS · 6.6/m
flu survivor#1009
Nidalee · Jungle
7 / 8 / 12
63.3% KP
16,172
23.1% share
10,226g
138 CS · 5.9/m
nahz id win#Nahz
Yasuo · Mid
7 / 6 / 11
60% KP
15,343
22% share
11,490g
193 CS · 8.3/m
043v897s#999
Twitch · ADC
10 / 12 / 3
43.3% KP
18,845
27% share
9,661g
109 CS · 4.7/m
えんてぃ#ENTPz
Rell · Support
3 / 6 / 17
66.7% KP
9,362
13.4% share
7,224g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
