Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 642 days ago
5 / 2 / 19
K / D / A
88.9%
Kill participation
901.9
Damage / min
10,902g
366 gold / min
94
49 placed · 3 cleared
45
1.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSkycapp#CUTTA
Akali · Top
9 / 5 / 5
53.8% KP
25,640
27.7% share
11,440g
166 CS · 5.6/m
sack chaser#lbp
Skarner · Jungle
8 / 6 / 11
73.1% KP
17,787
19.2% share
11,419g
164 CS · 5.5/m
Seal#gie
Miss Fortune · ADC
3 / 6 / 12
57.7% KP
22,386
24.2% share
10,432g
180 CS · 6/m
NightRaid#NO1
Diana · Mid
5 / 8 / 8
50% KP
22,460
24.2% share
9,683g
147 CS · 4.9/m
riel#zach
Lulu · Support
1 / 3 / 16
65.4% KP
4,359
4.7% share
7,151g
39 CS · 1.3/m
Red side
VictoryPenguinUsedFly#PENGU
Garen · Top
5 / 5 / 7
44.4% KP
13,424
12.6% share
12,370g
205 CS · 6.9/m
Ilovewhales#BEAST
Kindred · Jungle
6 / 6 / 9
55.6% KP
17,861
16.8% share
11,969g
206 CS · 6.9/m
Ebisu style#NA1
Orianna · Mid
0 / 8 / 17
63% KP
22,855
21.5% share
8,350g
131 CS · 4.4/m
TyChee#NA2
Draven · ADC
11 / 5 / 11
81.5% KP
25,248
23.8% share
14,651g
199 CS · 6.7/m
えんてぃ#ENTPz
Karma · Support
5 / 2 / 19
88.9% KP
26,863
25.3% share
10,902g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
