Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Defeat
Ranked Solo/Duo · 642 days ago
3 / 4 / 14
K / D / A
63%
Kill participation
375.8
Damage / min
8,885g
294 gold / min
81
43 placed · 5 cleared
33
1.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat369999#zzzz
Mordekaiser · Top
6 / 6 / 3
33.3% KP
22,704
18.4% share
11,259g
174 CS · 5.8/m
Joergerbomb#NA7
Pantheon · Jungle
6 / 7 / 5
40.7% KP
21,449
17.3% share
11,506g
174 CS · 5.8/m
能躺为什么要努力#因为累
Zoe · Mid
5 / 5 / 11
59.3% KP
34,849
28.2% share
11,041g
165 CS · 5.5/m
cookie#이쿠키
Twitch · ADC
7 / 9 / 6
48.1% KP
33,369
27% share
11,709g
207 CS · 6.9/m
えんてぃ#ENTPz
Zilean · Support
3 / 4 / 14
63% KP
11,354
9.2% share
8,885g
33 CS · 1.1/m
Red side
VictoryLIQUIDBON3S#LB3S
Cho'Gath · Top
5 / 7 / 6
35.5% KP
18,806
17.7% share
11,065g
171 CS · 5.7/m
Dantes#IWLMS
Hecarim · Jungle
11 / 5 / 6
54.8% KP
26,765
25.1% share
13,495g
192 CS · 6.4/m
Prash#NA1
Malphite · Mid
6 / 4 / 12
58.1% KP
22,981
21.6% share
11,906g
178 CS · 5.9/m
Sung Jin Arise#NA1
Ezreal · ADC
4 / 4 / 14
58.1% KP
20,974
19.7% share
11,714g
190 CS · 6.3/m
Expelles#NA1
Kled · Support
5 / 7 / 16
67.7% KP
16,951
15.9% share
10,087g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
