Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 642 days ago
3 / 8 / 15
K / D / A
48.6%
Kill participation
395.3
Damage / min
7,687g
264.3 gold / min
93
37 placed · 10 cleared
33
1.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStr8#STR
Sylas · Top
13 / 8 / 8
56.8% KP
25,661
23.4% share
13,432g
162 CS · 5.6/m
Windy#rios
Hecarim · Jungle
11 / 11 / 10
56.8% KP
22,764
20.8% share
12,287g
169 CS · 5.8/m
Larri#NA1
Xerath · Mid
6 / 7 / 16
59.5% KP
25,559
23.3% share
11,162g
144 CS · 5/m
Maykel#NA1
Miss Fortune · ADC
4 / 7 / 12
43.2% KP
24,044
22% share
10,808g
199 CS · 6.8/m
えんてぃ#ENTPz
Leona · Support
3 / 8 / 15
48.6% KP
11,497
10.5% share
7,687g
33 CS · 1.1/m
Red side
Victoryweak laner#pzzzz
Warwick · Top
8 / 10 / 9
41.5% KP
26,037
20.6% share
13,049g
197 CS · 6.8/m
conflict abuse#war
Talon · Jungle
14 / 8 / 17
75.6% KP
38,331
30.3% share
15,695g
200 CS · 6.9/m
Debounair#NA1
Alistar · Support
0 / 7 / 18
43.9% KP
5,498
4.3% share
7,677g
24 CS · 0.8/m
deathwalker222#NA1
Varus · ADC
7 / 7 / 13
48.8% KP
19,166
15.2% share
12,770g
190 CS · 6.5/m
thrax#NA2
Viktor · Mid
12 / 6 / 9
51.2% KP
37,364
29.6% share
14,235g
221 CS · 7.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
