Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 641 days ago
4 / 6 / 5
K / D / A
40.9%
Kill participation
371.8
Damage / min
7,812g
246.8 gold / min
85
49 placed · 7 cleared
32
1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory恶魔波刚#JJGod
Fiora · Top
6 / 4 / 3
26.5% KP
19,826
15.6% share
15,199g
252 CS · 8/m
Łave#253
Xin Zhao · Jungle
10 / 3 / 12
64.7% KP
32,222
25.3% share
14,051g
202 CS · 6.4/m
deep suppression#NA1
Malzahar · Mid
7 / 6 / 9
47.1% KP
36,749
28.9% share
15,351g
255 CS · 8.1/m
Baehwa#NA1
Hwei · ADC
6 / 6 / 7
38.2% KP
24,091
18.9% share
12,984g
232 CS · 7.3/m
Tinkaton#PINK
Senna · Support
5 / 3 / 15
58.8% KP
14,413
11.3% share
10,685g
38 CS · 1.2/m
Red side
Defeat我的手和脚打架我会因为手赢而打脚#1998
Aatrox · Top
2 / 8 / 3
22.7% KP
22,560
19.7% share
11,426g
242 CS · 7.6/m
乐子人#原神启动
Taliyah · Jungle
6 / 9 / 8
63.6% KP
21,604
18.8% share
12,814g
232 CS · 7.3/m
很长很长很长很长很长很长的名字#真的很长
Smolder · Mid
7 / 9 / 0
31.8% KP
26,168
22.8% share
13,302g
249 CS · 7.9/m
Mash#NA3
Ezreal · ADC
3 / 2 / 9
54.5% KP
32,644
28.4% share
12,176g
233 CS · 7.4/m
えんてぃ#ENTPz
Tahm Kench · Support
4 / 6 / 5
40.9% KP
11,769
10.3% share
7,812g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
