Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 641 days ago
8 / 2 / 4
K / D / A
37.5%
Kill participation
733.3
Damage / min
14,420g
466.9 gold / min
21
9 placed · 4 cleared
300
9.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRamen Bear#NA1
K'Sante · Top
4 / 5 / 4
25% KP
20,051
19.1% share
12,548g
206 CS · 6.7/m
Camellia#Zoe
Viego · Jungle
13 / 4 / 6
59.4% KP
20,973
19.9% share
14,716g
204 CS · 6.6/m
Gwen1#NA1
Akali · Mid
6 / 1 / 8
43.8% KP
33,390
31.8% share
11,742g
220 CS · 7.1/m
えんてぃ#ENTPz
Viktor · ADC
8 / 2 / 4
37.5% KP
22,647
21.5% share
14,420g
300 CS · 9.7/m
Mintchoco1#GMU
Thresh · Support
1 / 4 / 15
50% KP
8,091
7.7% share
7,897g
24 CS · 0.8/m
Red side
Defeat恶魔波刚#JJGod
Fiora · Top
3 / 7 / 0
18.8% KP
14,828
18.9% share
10,602g
236 CS · 7.6/m
2 Inch PUNISHER#2222
Lee Sin · Jungle
7 / 8 / 4
68.8% KP
14,871
18.9% share
11,246g
151 CS · 4.9/m
PoroBelter#7187
Anivia · Mid
2 / 5 / 5
43.8% KP
16,113
20.5% share
11,413g
241 CS · 7.8/m
Mash#NA3
Ezreal · ADC
4 / 2 / 5
56.3% KP
23,207
29.6% share
11,997g
256 CS · 8.3/m
Itstheafternoon#BCU
Jarvan IV · Support
0 / 10 / 12
75% KP
9,509
12.1% share
7,545g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
