Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Victory
Ranked Solo/Duo · 639 days ago
2 / 2 / 34
K / D / A
69.2%
Kill participation
485.5
Damage / min
10,784g
338.1 gold / min
64
31 placed · 0 cleared
6
0.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryzYuutor#riven
Riven · Top
18 / 5 / 12
57.7% KP
46,675
30.7% share
17,513g
221 CS · 6.9/m
Swoody#NA1
Lee Sin · Jungle
9 / 4 / 17
50% KP
20,217
13.3% share
14,038g
215 CS · 6.7/m
hide on bae#NA1
Syndra · Mid
6 / 5 / 10
30.8% KP
19,795
13% share
11,697g
166 CS · 5.2/m
XtuHZuabs61sa#22415
Twitch · ADC
17 / 11 / 13
57.7% KP
49,746
32.7% share
15,193g
160 CS · 5/m
えんてぃ#ENTPz
Yuumi · Support
2 / 2 / 34
69.2% KP
15,487
10.2% share
10,784g
6 CS · 0.2/m
Red side
DefeatCÈ0 DOWN#LUIGI
Teemo · Top
4 / 15 / 7
40.7% KP
33,377
30% share
11,547g
195 CS · 6.1/m
Aircon#IRAG
Darius · Jungle
7 / 9 / 6
48.1% KP
21,244
19.1% share
13,175g
217 CS · 6.8/m
Muji Bhalu#Nepal
Akali · Mid
6 / 7 / 4
37% KP
21,748
19.6% share
10,823g
191 CS · 6/m
Old Spice#1898
Jinx · ADC
7 / 14 / 7
51.9% KP
26,038
23.4% share
13,743g
225 CS · 7.1/m
River Otter#NA1
Lulu · Support
3 / 7 / 10
48.1% KP
8,805
7.9% share
8,005g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
