Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 639 days ago
2 / 6 / 17
K / D / A
55.9%
Kill participation
299.1
Damage / min
9,179g
305.8 gold / min
74
45 placed · 5 cleared
30
1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlackMallangCow#NA1
Jax · Top
1 / 9 / 4
31.3% KP
21,145
21.1% share
8,583g
161 CS · 5.4/m
947#749
Graves · Jungle
4 / 6 / 9
81.3% KP
24,436
24.3% share
12,774g
256 CS · 8.5/m
quokka cola#맛있다
Swain · Mid
1 / 7 / 5
37.5% KP
22,884
22.8% share
9,800g
195 CS · 6.5/m
need princess#disc
Miss Fortune · ADC
6 / 4 / 6
75% KP
23,262
23.2% share
14,988g
249 CS · 8.3/m
The Chaka#NA1
Pyke · Support
4 / 8 / 7
68.8% KP
8,640
8.6% share
8,638g
39 CS · 1.3/m
Red side
VictoryJudge#mich
Shen · Top
6 / 1 / 9
44.1% KP
29,027
24.9% share
12,282g
212 CS · 7.1/m
JWARRIOR1#Thor
Volibear · Jungle
5 / 2 / 9
41.2% KP
10,090
8.7% share
12,736g
210 CS · 7/m
Scibbles#Mac
Zac · Mid
11 / 4 / 7
52.9% KP
38,632
33.1% share
14,705g
231 CS · 7.7/m
Canna Kim#NA1
Smolder · ADC
10 / 3 / 7
50% KP
29,862
25.6% share
14,551g
254 CS · 8.5/m
えんてぃ#ENTPz
Rell · Support
2 / 6 / 17
55.9% KP
8,977
7.7% share
9,179g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
