Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 639 days ago
1 / 10 / 18
K / D / A
50%
Kill participation
420.1
Damage / min
9,874g
265 gold / min
103
57 placed · 10 cleared
37
1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHardship#NA1
Tahm Kench · Top
7 / 12 / 8
48.4% KP
34,045
21.6% share
13,278g
193 CS · 5.2/m
HaTeXChrOniCle#crack
Viego · Jungle
10 / 4 / 9
61.3% KP
26,382
16.7% share
16,215g
260 CS · 7/m
emyeu#gin
Aurora · Mid
8 / 10 / 11
61.3% KP
45,242
28.6% share
14,855g
274 CS · 7.4/m
electric guitar#0212
Hwei · ADC
6 / 7 / 7
41.9% KP
41,336
26.2% share
15,125g
299 CS · 8/m
knightkhaled#NA1
Nami · Support
0 / 5 / 17
54.8% KP
10,944
6.9% share
8,839g
43 CS · 1.2/m
Red side
VictoryKvvOvO#NA1
Gwen · Top
20 / 7 / 5
65.8% KP
57,313
32.4% share
19,217g
218 CS · 5.8/m
YYYYYY#yao
Graves · Jungle
7 / 3 / 11
47.4% KP
37,181
21% share
17,811g
291 CS · 7.8/m
IWillOutworkYou#hippo
Renekton · Mid
7 / 5 / 9
42.1% KP
39,504
22.3% share
16,345g
252 CS · 6.8/m
Lost#0814
Jinx · ADC
3 / 6 / 14
44.7% KP
27,278
15.4% share
14,889g
288 CS · 7.7/m
えんてぃ#ENTPz
Leona · Support
1 / 10 / 18
50% KP
15,654
8.8% share
9,874g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
