Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 639 days ago
0 / 7 / 10
K / D / A
50%
Kill participation
341.6
Damage / min
6,281g
222.3 gold / min
55
33 placed · 3 cleared
29
1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYoshi#NA1
Rengar · Top
7 / 2 / 14
58.3% KP
22,170
20.4% share
15,290g
226 CS · 8/m
HaTeXChrOniCle#crack
Neeko · Jungle
7 / 3 / 17
66.7% KP
22,928
21.1% share
14,411g
228 CS · 8.1/m
emyeu#gin
Akali · Mid
5 / 5 / 10
41.7% KP
21,807
20.1% share
11,658g
205 CS · 7.3/m
blazing bronze#NA1
Ezreal · ADC
8 / 4 / 9
47.2% KP
27,591
25.4% share
11,964g
203 CS · 7.2/m
UWatchedMeDrown#NA1
Pyke · Support
9 / 7 / 10
52.8% KP
14,044
12.9% share
10,811g
34 CS · 1.2/m
Red side
DefeatBongokitty2#NA1
Pantheon · Top
7 / 7 / 2
45% KP
24,140
25.6% share
11,074g
194 CS · 6.9/m
Lira#1229
Nidalee · Jungle
5 / 8 / 8
65% KP
18,355
19.5% share
11,016g
183 CS · 6.5/m
Ascended God#NA1
Jayce · Mid
6 / 6 / 4
50% KP
24,364
25.9% share
11,315g
216 CS · 7.6/m
JOKER#TWTV
Jhin · ADC
2 / 8 / 5
35% KP
17,700
18.8% share
9,460g
209 CS · 7.4/m
えんてぃ#ENTPz
Braum · Support
0 / 7 / 10
50% KP
9,650
10.2% share
6,281g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
