Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zyra
Victory
Ranked Solo/Duo · 638 days ago
1 / 6 / 17
K / D / A
56.3%
Kill participation
636
Damage / min
9,809g
308.3 gold / min
87
39 placed · 9 cleared
40
1.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat10licks1pertoe#GRGAS
Gragas · Top
2 / 6 / 5
38.9% KP
18,132
26% share
10,504g
218 CS · 6.9/m
먀몸미#1111
Elise · Jungle
7 / 8 / 5
66.7% KP
13,543
19.4% share
11,510g
158 CS · 5/m
stitched89#NA1
Neeko · Mid
3 / 7 / 4
38.9% KP
14,709
21.1% share
11,014g
211 CS · 6.6/m
fxcken pinoii#NA1
Twitch · ADC
6 / 8 / 2
44.4% KP
15,511
22.3% share
11,627g
212 CS · 6.7/m
Pastel Gremlin#Ahri
Rell · Support
0 / 4 / 10
55.6% KP
7,778
11.2% share
7,217g
39 CS · 1.2/m
Red side
VictoryKnuckleshattered#NA1
K'Sante · Top
4 / 4 / 11
46.9% KP
16,497
16.6% share
12,356g
169 CS · 5.3/m
Alana Cho#OF1
Jarvan IV · Jungle
11 / 3 / 12
71.9% KP
20,455
20.6% share
15,254g
214 CS · 6.7/m
vua tro choi#zzz
Vex · Mid
10 / 2 / 9
59.4% KP
22,105
22.3% share
13,318g
198 CS · 6.2/m
Yupos#ADC
Miss Fortune · ADC
6 / 3 / 8
43.8% KP
20,026
20.2% share
14,253g
261 CS · 8.2/m
えんてぃ#ENTPz
Zyra · Support
1 / 6 / 17
56.3% KP
20,235
20.4% share
9,809g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
