Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Defeat
Ranked Solo/Duo · 638 days ago
1 / 7 / 21
K / D / A
71%
Kill participation
415
Damage / min
8,348g
270.6 gold / min
76
40 placed · 0 cleared
19
0.6 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoftReps#Reps
Cho'Gath · Top
5 / 7 / 12
54.8% KP
28,449
22.9% share
10,853g
167 CS · 5.4/m
delv#0001
Wukong · Jungle
4 / 11 / 15
61.3% KP
24,969
20.1% share
10,493g
142 CS · 4.6/m
MarzzOw#NA1
Caitlyn · Mid
10 / 6 / 4
45.2% KP
22,906
18.4% share
16,050g
260 CS · 8.4/m
炸玉米饼猫咪#四四四四
Twitch · ADC
11 / 10 / 9
64.5% KP
35,095
28.3% share
14,186g
225 CS · 7.3/m
えんてぃ#ENTPz
Yuumi · Support
1 / 7 / 21
71% KP
12,802
10.3% share
8,348g
19 CS · 0.6/m
Red side
Victorychazzzzzzzz#NA1
Sion · Top
7 / 3 / 14
51.2% KP
32,403
22.8% share
14,777g
237 CS · 7.7/m
jack stauber fan#chris
Kayn · Jungle
10 / 8 / 14
58.5% KP
30,992
21.8% share
13,631g
169 CS · 5.5/m
TyChee#NA2
Fizz · Mid
9 / 6 / 19
68.3% KP
35,170
24.7% share
14,078g
182 CS · 5.9/m
Tyler#4198
Jinx · ADC
14 / 8 / 9
56.1% KP
34,486
24.2% share
15,625g
225 CS · 7.3/m
pinkie pie#εϊз
Lulu · Support
1 / 6 / 28
70.7% KP
9,291
6.5% share
9,156g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
