Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 638 days ago
8 / 8 / 7
K / D / A
41.7%
Kill participation
721.3
Damage / min
10,052g
377.9 gold / min
77
35 placed · 7 cleared
39
1.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMcNûtty#NA1
Bel'Veth · Jungle
10 / 4 / 6
55.2% KP
20,862
20.6% share
14,047g
179 CS · 6.7/m
주악구 옥주희#서울시
Maokai · Top
1 / 6 / 7
27.6% KP
19,281
19.1% share
8,455g
156 CS · 5.9/m
자아주의#보호주의
Katarina · Mid
10 / 10 / 6
55.2% KP
23,021
22.8% share
12,006g
173 CS · 6.5/m
Jagolian#Iogan
Ezreal · ADC
6 / 8 / 4
34.5% KP
31,535
31.2% share
10,624g
197 CS · 7.4/m
冷冰冰#jia
Karma · Support
2 / 8 / 14
55.2% KP
6,428
6.4% share
7,350g
21 CS · 0.8/m
Red side
Victorymeowmeowmeowmeow#2005
Dr. Mundo · Top
7 / 3 / 7
38.9% KP
34,573
29.4% share
12,353g
191 CS · 7.2/m
LEVITITITITICUS#1v9
Gragas · Jungle
8 / 5 / 9
47.2% KP
19,092
16.2% share
12,758g
188 CS · 7.1/m
你真的爱她吗#111
Smolder · Mid
5 / 6 / 6
30.6% KP
24,012
20.4% share
12,396g
199 CS · 7.5/m
CANIAC COMBO#NA 1
Corki · ADC
8 / 7 / 9
47.2% KP
20,639
17.6% share
12,342g
187 CS · 7/m
えんてぃ#ENTPz
Elise · Support
8 / 8 / 7
41.7% KP
19,187
16.3% share
10,052g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
