Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Victory
Ranked Solo/Duo · 637 days ago
2 / 1 / 20
K / D / A
73.3%
Kill participation
377.9
Damage / min
8,322g
314 gold / min
52
25 placed · 0 cleared
17
0.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBBearDude#NA1
Volibear · Top
3 / 4 / 3
20% KP
11,903
12.2% share
9,293g
176 CS · 6.6/m
SuperEdgyName666#NA1
Rengar · Jungle
8 / 3 / 7
50% KP
19,938
20.5% share
12,627g
193 CS · 7.3/m
Chrono#J G
Galio · Mid
10 / 2 / 11
70% KP
25,024
25.7% share
13,508g
213 CS · 8/m
jefffroson#NA1
Sivir · ADC
7 / 5 / 10
56.7% KP
30,348
31.2% share
12,163g
214 CS · 8.1/m
えんてぃ#ENTPz
Yuumi · Support
2 / 1 / 20
73.3% KP
10,015
10.3% share
8,322g
17 CS · 0.6/m
Red side
DefeatHam#hamos
Teemo · Top
4 / 7 / 3
46.7% KP
23,870
31.6% share
9,836g
189 CS · 7.1/m
ZionSpartan#55555
Lee Sin · Jungle
1 / 6 / 7
53.3% KP
14,559
19.3% share
9,108g
159 CS · 6/m
Thrall washacked#NA1
Katarina · Mid
4 / 8 / 4
53.3% KP
14,651
19.4% share
9,258g
180 CS · 6.8/m
mbsorrywpgjnice#9945
Kai'Sa · ADC
4 / 4 / 3
46.7% KP
16,149
21.4% share
10,033g
203 CS · 7.7/m
Navcan#NA1
Karma · Support
2 / 5 / 8
66.7% KP
6,378
8.4% share
7,053g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
