Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 637 days ago
6 / 15 / 15
K / D / A
56.8%
Kill participation
854.6
Damage / min
9,854g
322 gold / min
87
34 placed · 9 cleared
31
1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShadow#ktno
Swain · Top
3 / 9 / 22
47.2% KP
29,567
21.5% share
10,848g
157 CS · 5.1/m
UZI#XZD
Fiddlesticks · Jungle
8 / 8 / 18
49.1% KP
18,643
13.6% share
11,873g
163 CS · 5.3/m
blacked hickory#1111
Yone · Mid
26 / 5 / 7
62.3% KP
47,893
34.8% share
20,075g
261 CS · 8.5/m
Irelia Carries U#aqpw
Irelia · ADC
13 / 8 / 11
45.3% KP
26,701
19.4% share
14,530g
192 CS · 6.3/m
EriBeri#carry
Seraphine · Support
3 / 7 / 27
56.6% KP
14,765
10.7% share
9,667g
34 CS · 1.1/m
Red side
Defeat다즈비#0117
Jax · Top
4 / 10 / 7
29.7% KP
22,547
17.8% share
11,449g
174 CS · 5.7/m
Kuta#NA1
Viego · Jungle
12 / 8 / 12
64.9% KP
27,742
22% share
14,069g
182 CS · 5.9/m
Sawanoza#XXX
Ekko · Mid
2 / 11 / 5
18.9% KP
13,902
11% share
9,702g
201 CS · 6.6/m
Humphreys#NA1
Varus · ADC
13 / 10 / 7
54.1% KP
36,035
28.5% share
14,063g
184 CS · 6/m
えんてぃ#ENTPz
Elise · Support
6 / 15 / 15
56.8% KP
26,150
20.7% share
9,854g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
