Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 637 days ago
0 / 11 / 5
K / D / A
29.4%
Kill participation
394.3
Damage / min
6,310g
238 gold / min
57
28 placed · 8 cleared
29
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeekyr#NA1
Teemo · Top
2 / 5 / 6
47.1% KP
21,906
22.9% share
10,015g
193 CS · 7.3/m
Fluffy Hammered#drunk
Graves · Jungle
7 / 6 / 5
70.6% KP
23,546
24.6% share
12,639g
184 CS · 6.9/m
红 中#坐忘道
Galio · Mid
6 / 8 / 5
64.7% KP
20,612
21.5% share
9,626g
166 CS · 6.3/m
Danman96#NA1
Corki · ADC
2 / 7 / 2
23.5% KP
19,237
20.1% share
8,937g
189 CS · 7.1/m
えんてぃ#ENTPz
Elise · Support
0 / 11 / 5
29.4% KP
10,455
10.9% share
6,310g
29 CS · 1.1/m
Red side
VictoryNyre#NA1
K'Sante · Top
4 / 1 / 10
37.8% KP
12,508
12.7% share
10,315g
190 CS · 7.2/m
bdawgsupreme#NA1
Lee Sin · Jungle
19 / 2 / 5
64.9% KP
29,802
30.3% share
14,774g
181 CS · 6.8/m
sortofregular#NA1
Kayn · Mid
6 / 7 / 8
37.8% KP
19,506
19.8% share
11,188g
191 CS · 7.2/m
한 송#NAM
Viktor · ADC
4 / 5 / 12
43.2% KP
24,173
24.6% share
9,967g
162 CS · 6.1/m
Bullet#DGSBE
Sona · Support
4 / 2 / 19
62.2% KP
12,349
12.6% share
8,394g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
