Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 636 days ago
3 / 13 / 15
K / D / A
62.1%
Kill participation
386.7
Damage / min
8,434g
292.8 gold / min
72
45 placed · 3 cleared
22
0.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsupp or i throw#NA1
Vayne · Top
3 / 6 / 8
37.9% KP
14,633
16.7% share
11,755g
210 CS · 7.3/m
JohnathanForLong#NA1
Naafiri · Jungle
9 / 7 / 4
44.8% KP
14,807
16.9% share
12,106g
178 CS · 6.2/m
kool811#NA1
Azir · Mid
6 / 5 / 2
27.6% KP
16,433
18.8% share
11,708g
213 CS · 7.4/m
Johnny#4153
Miss Fortune · ADC
8 / 8 / 7
51.7% KP
30,493
34.8% share
14,633g
268 CS · 9.3/m
えんてぃ#ENTPz
Alistar · Support
3 / 13 / 15
62.1% KP
11,138
12.7% share
8,434g
22 CS · 0.8/m
Red side
Victoryjantho#2358
Urgot · Top
4 / 5 / 6
25.6% KP
15,259
12.6% share
10,627g
165 CS · 5.7/m
Losiu#6006
Taliyah · Jungle
8 / 7 / 13
53.8% KP
22,106
18.3% share
12,968g
191 CS · 6.6/m
TYB#DELUX
Aurora · Mid
10 / 2 / 7
43.6% KP
26,949
22.3% share
14,968g
231 CS · 8/m
cheeky monkey#bob
Lucian · ADC
9 / 5 / 10
48.7% KP
28,380
23.5% share
14,829g
281 CS · 9.8/m
Michael Crow#NA1
Pantheon · Support
8 / 10 / 19
69.2% KP
28,292
23.4% share
11,031g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
