Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 636 days ago
0 / 6 / 4
K / D / A
80%
Kill participation
196.6
Damage / min
5,667g
226.8 gold / min
57
36 placed · 2 cleared
32
1.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDe Novo 2#NA1
Mordekaiser · Top
0 / 3 / 0
0% KP
25,098
32.9% share
7,807g
207 CS · 8.3/m
Nisourn#3819
Viego · Jungle
2 / 3 / 1
60% KP
10,834
14.2% share
8,324g
170 CS · 6.8/m
ukzajuemn#NA1
Orianna · Mid
1 / 1 / 0
20% KP
12,727
16.7% share
8,800g
236 CS · 9.4/m
hatemecùzuaιntme#88888
Corki · ADC
2 / 5 / 2
80% KP
22,620
29.7% share
8,153g
161 CS · 6.4/m
えんてぃ#ENTPz
Rell · Support
0 / 6 / 4
80% KP
4,912
6.4% share
5,667g
32 CS · 1.3/m
Red side
Victoryteamtrolled#NA1
Sion · Top
0 / 1 / 4
22.2% KP
16,840
25.4% share
10,834g
236 CS · 9.4/m
Adundsol#NA2
Wukong · Jungle
6 / 0 / 3
50% KP
8,666
13.1% share
9,776g
180 CS · 7.2/m
Goatbm#goat
Aurelion Sol · Mid
8 / 0 / 5
72.2% KP
15,552
23.5% share
10,276g
190 CS · 7.6/m
akuma#15975
Kai'Sa · ADC
4 / 2 / 6
55.6% KP
20,393
30.8% share
10,135g
216 CS · 8.6/m
Selina#daze
Janna · Support
0 / 2 / 14
77.8% KP
4,756
7.2% share
6,446g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
