Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 636 days ago
1 / 10 / 14
K / D / A
50%
Kill participation
353.5
Damage / min
8,061g
233.9 gold / min
112
64 placed · 9 cleared
27
0.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAmazingK#1202
Pantheon · Top
12 / 7 / 11
50% KP
37,204
24.5% share
13,680g
160 CS · 4.6/m
OG Fu#9099
Kindred · Jungle
15 / 8 / 19
73.9% KP
41,630
27.4% share
17,212g
208 CS · 6/m
lee jin sung#light
Akali · Mid
12 / 6 / 12
52.2% KP
35,675
23.5% share
16,396g
252 CS · 7.3/m
William Scott#NA1
Caitlyn · ADC
6 / 4 / 10
34.8% KP
24,230
16% share
15,267g
256 CS · 7.4/m
StrikeeeLoL#Sup
Janna · Support
1 / 5 / 27
60.9% KP
13,109
8.6% share
9,717g
11 CS · 0.3/m
Red side
DefeatJohnnydx5#NA1
Vayne · Top
10 / 12 / 5
50% KP
27,866
22.4% share
13,850g
197 CS · 5.7/m
VladilenaMilize#6695
Xin Zhao · Jungle
4 / 9 / 10
46.7% KP
24,957
20.1% share
11,507g
179 CS · 5.2/m
Reforge99#NA1
Galio · Mid
12 / 6 / 8
66.7% KP
33,412
26.9% share
15,790g
240 CS · 7/m
boywife#sai
Viktor · ADC
3 / 9 / 7
33.3% KP
25,775
20.8% share
12,763g
254 CS · 7.4/m
えんてぃ#ENTPz
Thresh · Support
1 / 10 / 14
50% KP
12,183
9.8% share
8,061g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
