Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Victory
Ranked Solo/Duo · 635 days ago
5 / 5 / 20
K / D / A
78.1%
Kill participation
332
Damage / min
8,139g
329.3 gold / min
63
35 placed · 4 cleared
25
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsillyboyjoe#AFK
Aatrox · Top
0 / 7 / 1
5.3% KP
13,647
17.2% share
6,370g
139 CS · 5.6/m
KILLS OVER CS#0000
Talon · Jungle
2 / 4 / 11
68.4% KP
19,403
24.4% share
9,237g
165 CS · 6.7/m
nako#sky
Katarina · Mid
6 / 7 / 0
31.6% KP
13,647
17.2% share
8,764g
139 CS · 5.6/m
icy0#0000
Twitch · ADC
11 / 7 / 2
68.4% KP
25,270
31.8% share
12,269g
154 CS · 6.2/m
unknownfang#NA1
Lulu · Support
0 / 8 / 12
63.2% KP
7,544
9.5% share
6,098g
16 CS · 0.6/m
Red side
VictoryAjin#9311
K'Sante · Top
3 / 1 / 7
31.3% KP
19,321
21.5% share
9,208g
161 CS · 6.5/m
mr rizzside#Real
Skarner · Jungle
7 / 3 / 9
50% KP
16,984
18.9% share
9,260g
125 CS · 5.1/m
Aurelion Smol#Yana
Syndra · Mid
8 / 7 / 9
53.1% KP
25,814
28.8% share
10,368g
142 CS · 5.7/m
겨울 에스파#aespa
Jhin · ADC
9 / 3 / 14
71.9% KP
19,355
21.6% share
10,076g
140 CS · 5.7/m
えんてぃ#ENTPz
Soraka · Support
5 / 5 / 20
78.1% KP
8,207
9.2% share
8,139g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
