Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 634 days ago
1 / 7 / 6
K / D / A
53.8%
Kill participation
398.3
Damage / min
6,606g
241.8 gold / min
62
33 placed · 5 cleared
28
1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcatblicky#قطة
Gangplank · Top
2 / 4 / 2
30.8% KP
9,490
13.9% share
10,410g
209 CS · 7.7/m
정글의 왕#Fear
Graves · Jungle
4 / 8 / 3
53.8% KP
17,127
25.1% share
11,520g
209 CS · 7.7/m
meowii#uwu
Viktor · Mid
3 / 5 / 4
53.8% KP
16,790
24.6% share
10,149g
206 CS · 7.5/m
RexQu#NA1
Jinx · ADC
3 / 8 / 3
46.2% KP
14,072
20.6% share
9,987g
174 CS · 6.4/m
えんてぃ#ENTPz
Tahm Kench · Support
1 / 7 / 6
53.8% KP
10,879
15.9% share
6,606g
28 CS · 1/m
Red side
VictoryTime will come#NA1
Kennen · Top
9 / 1 / 6
46.9% KP
27,008
29.4% share
12,615g
217 CS · 7.9/m
MoonSWDG#NA1
Viego · Jungle
9 / 5 / 6
46.9% KP
19,369
21.1% share
11,362g
162 CS · 5.9/m
rïkka#NA1
Sylas · Mid
7 / 3 / 8
46.9% KP
16,768
18.2% share
10,254g
146 CS · 5.3/m
Béo Black#Beo
Caitlyn · ADC
5 / 3 / 8
40.6% KP
21,092
23% share
12,588g
252 CS · 9.2/m
KEY TauPiPhi#meow
Lulu · Support
2 / 2 / 17
59.4% KP
7,656
8.3% share
8,585g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
