Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 634 days ago
2 / 3 / 17
K / D / A
59.4%
Kill participation
472.7
Damage / min
8,548g
302.6 gold / min
70
41 placed · 4 cleared
25
0.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat初音ミク#Kitty
Jax · Top
5 / 9 / 2
36.8% KP
26,926
28.6% share
12,566g
219 CS · 7.8/m
dawgballz#NA1
Gwen · Jungle
5 / 10 / 2
36.8% KP
21,678
23% share
10,735g
162 CS · 5.7/m
cutege#0630
Cassiopeia · Mid
2 / 5 / 3
26.3% KP
20,101
21.3% share
9,370g
190 CS · 6.7/m
Lyrid#NA1
Kai'Sa · ADC
4 / 3 / 1
26.3% KP
12,661
13.4% share
10,798g
205 CS · 7.3/m
ZHUGE LlANG#NA1
Blitzcrank · Support
3 / 5 / 10
68.4% KP
12,919
13.7% share
7,767g
16 CS · 0.6/m
Red side
Victorygooby#looby
Darius · Top
13 / 6 / 4
53.1% KP
23,137
20.6% share
13,325g
172 CS · 6.1/m
Jer Bear#TIT
Yorick · Jungle
5 / 2 / 9
43.8% KP
20,264
18% share
12,700g
210 CS · 7.4/m
blacked hickory#1111
Yone · Mid
7 / 5 / 6
40.6% KP
26,232
23.3% share
11,590g
206 CS · 7.3/m
Boster#NA1
Ziggs · ADC
5 / 3 / 10
46.9% KP
29,566
26.3% share
14,612g
255 CS · 9/m
えんてぃ#ENTPz
Alistar · Support
2 / 3 / 17
59.4% KP
13,355
11.9% share
8,548g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
