Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 632 days ago
4 / 5 / 14
K / D / A
58.1%
Kill participation
740.7
Damage / min
7,853g
315.8 gold / min
72
32 placed · 10 cleared
21
0.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTHICK N VEINY#NA1
Lissandra · Top
1 / 2 / 8
29% KP
16,933
15.8% share
9,849g
185 CS · 7.4/m
Captain Facelamb#NA1
Nunu & Willump · Jungle
3 / 4 / 13
51.6% KP
8,959
8.4% share
9,594g
176 CS · 7.1/m
Prad#Balls
Tristana · Mid
11 / 3 / 3
45.2% KP
27,182
25.4% share
12,727g
189 CS · 7.6/m
Riot Chungus#NA2
Smolder · ADC
12 / 4 / 12
77.4% KP
35,658
33.3% share
14,019g
210 CS · 8.4/m
えんてぃ#ENTPz
Karma · Support
4 / 5 / 14
58.1% KP
18,418
17.2% share
7,853g
21 CS · 0.8/m
Red side
DefeatExtreme8#NA1
Riven · Top
2 / 3 / 1
16.7% KP
8,790
13.9% share
7,981g
175 CS · 7/m
LeagueofMacro#INT
Diana · Jungle
7 / 8 / 4
61.1% KP
17,479
27.7% share
9,924g
145 CS · 5.8/m
Khainy#NA1
Yone · Mid
3 / 6 / 2
27.8% KP
9,950
15.8% share
8,133g
179 CS · 7.2/m
Anonymous Ape#7777
Seraphine · ADC
6 / 9 / 9
83.3% KP
19,534
31% share
9,017g
130 CS · 5.2/m
Ma Meilleure#Enemy
Nami · Support
0 / 5 / 13
72.2% KP
7,298
11.6% share
6,053g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
