Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 632 days ago
2 / 12 / 14
K / D / A
40%
Kill participation
274.2
Damage / min
11,527g
242.1 gold / min
171
90 placed · 17 cleared
39
0.8 CS / min
Objective control
2
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
5
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGodx#6998
Galio · Top
11 / 6 / 16
57.4% KP
42,599
21.1% share
20,415g
322 CS · 6.8/m
wnzqvl#1452
Kayn · Jungle
10 / 14 / 15
53.2% KP
45,090
22.3% share
18,665g
244 CS · 5.1/m
Prad#Balls
Syndra · Mid
16 / 5 / 15
66% KP
52,663
26.1% share
25,930g
402 CS · 8.4/m
Wander#1v9
Jinx · ADC
8 / 8 / 16
51.1% KP
44,318
22% share
21,287g
375 CS · 7.9/m
Marauder#NA7
Thresh · Support
2 / 8 / 23
53.2% KP
17,144
8.5% share
13,413g
51 CS · 1.1/m
Red side
DefeatLloyd#127
Sylas · Mid
5 / 10 / 16
52.5% KP
28,170
16% share
17,248g
278 CS · 5.8/m
PetoriaOasis#NA1
Hecarim · Jungle
10 / 8 / 11
52.5% KP
37,104
21% share
22,520g
470 CS · 9.9/m
counting#KOR
Yone · Top
4 / 12 / 13
42.5% KP
39,859
22.6% share
18,455g
354 CS · 7.4/m
blue sheen#xxxxx
Hwei · ADC
19 / 5 / 8
67.5% KP
58,379
33.1% share
22,665g
323 CS · 6.8/m
えんてぃ#ENTPz
Leona · Support
2 / 12 / 14
40% KP
13,058
7.4% share
11,527g
39 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
