Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 630 days ago
11 / 11 / 12
K / D / A
65.7%
Kill participation
616.3
Damage / min
10,484g
354.6 gold / min
83
38 placed · 10 cleared
33
1.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBladeFlow#NA1
Aatrox · Top
3 / 12 / 6
25.7% KP
25,731
21.6% share
9,644g
146 CS · 4.9/m
Loki#0087
Shaco · Jungle
8 / 2 / 10
51.4% KP
23,524
19.7% share
13,274g
199 CS · 6.7/m
QFSG Fusion#NA1
Naafiri · Mid
5 / 6 / 2
20% KP
20,207
16.9% share
10,478g
189 CS · 6.4/m
Luna#yess
Kalista · ADC
8 / 8 / 15
65.7% KP
31,652
26.5% share
13,647g
206 CS · 7/m
えんてぃ#ENTPz
Pyke · Support
11 / 11 / 12
65.7% KP
18,222
15.3% share
10,484g
33 CS · 1.1/m
Red side
Victorycooterinspector9#NA2
Jayce · Top
13 / 6 / 9
56.4% KP
40,888
25.3% share
17,514g
281 CS · 9.5/m
LihDegu#Degu
Karthus · Jungle
7 / 5 / 19
66.7% KP
44,645
27.6% share
14,243g
240 CS · 8.1/m
255#NA1
Ambessa · Mid
7 / 6 / 12
48.7% KP
24,173
15% share
10,610g
143 CS · 4.8/m
shake it#star
Varus · ADC
8 / 12 / 7
38.5% KP
33,280
20.6% share
13,080g
198 CS · 6.7/m
spit mouth#3113
Renata Glasc · Support
4 / 6 / 24
71.8% KP
18,555
11.5% share
9,667g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
