Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 630 days ago
1 / 2 / 23
K / D / A
77.4%
Kill participation
374.4
Damage / min
10,495g
274.6 gold / min
128
51 placed · 22 cleared
40
1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDjinn#NA2
Aatrox · Top
8 / 9 / 5
41.9% KP
38,888
23.7% share
14,553g
246 CS · 6.4/m
Friendly Player#Hands
Nunu & Willump · Jungle
4 / 10 / 10
45.2% KP
33,847
20.6% share
12,214g
178 CS · 4.7/m
딜서폿개꿀잼이네#킬을먹으며
Mel · Mid
9 / 2 / 7
51.6% KP
45,326
27.6% share
16,598g
300 CS · 7.8/m
Kìńg#NA1
Varus · ADC
9 / 4 / 7
51.6% KP
32,029
19.5% share
15,698g
277 CS · 7.2/m
えんてぃ#ENTPz
Lulu · Support
1 / 2 / 23
77.4% KP
14,309
8.7% share
10,495g
40 CS · 1/m
Red side
VictoryIT Banditboy#TECH
K'Sante · Top
2 / 4 / 15
65.4% KP
23,362
16.6% share
14,623g
235 CS · 6.1/m
Gates Of Ivory#Rose
Mordekaiser · Jungle
13 / 8 / 8
80.8% KP
46,909
33.2% share
17,974g
242 CS · 6.3/m
Ado#404
Yasuo · Mid
4 / 8 / 5
34.6% KP
22,264
15.8% share
14,997g
292 CS · 7.6/m
Doji#0816
Zeri · ADC
7 / 4 / 10
65.4% KP
41,393
29.3% share
16,867g
316 CS · 8.3/m
Pandatic#NA1
Soraka · Support
0 / 7 / 12
46.2% KP
7,161
5.1% share
8,434g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
