Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Defeat
Ranked Solo/Duo · 630 days ago
2 / 7 / 11
K / D / A
68.4%
Kill participation
484.3
Damage / min
7,443g
240.4 gold / min
56
31 placed · 5 cleared
22
0.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZeus#00026
K'Sante · Top
7 / 1 / 13
57.1% KP
22,052
21.8% share
13,718g
228 CS · 7.4/m
Lillias feet#rul34
Fiddlesticks · Jungle
4 / 4 / 17
60% KP
19,483
19.3% share
12,083g
197 CS · 6.4/m
Táng#NA1
Yone · Mid
13 / 4 / 7
57.1% KP
23,912
23.7% share
15,109g
243 CS · 7.8/m
Viper#01812
Caitlyn · ADC
7 / 2 / 10
48.6% KP
25,036
24.8% share
14,445g
263 CS · 8.5/m
Xotik#HXH
Nautilus · Support
4 / 8 / 21
71.4% KP
10,526
10.4% share
9,495g
26 CS · 0.8/m
Red side
Defeat南风知我意#0321
Gwen · Top
4 / 5 / 3
36.8% KP
24,271
24.4% share
11,980g
248 CS · 8/m
Jermz#626
Lee Sin · Jungle
1 / 10 / 9
52.6% KP
11,919
12% share
9,493g
172 CS · 5.6/m
Chromatix#NA1
Mel · Mid
6 / 8 / 6
63.2% KP
29,410
29.6% share
11,348g
215 CS · 6.9/m
TubbyTiger#NA1
Jhin · ADC
6 / 5 / 4
52.6% KP
18,816
18.9% share
12,364g
250 CS · 8.1/m
えんてぃ#ENTPz
Yuumi · Support
2 / 7 / 11
68.4% KP
14,998
15.1% share
7,443g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
