Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 630 days ago
5 / 12 / 9
K / D / A
63.6%
Kill participation
870.4
Damage / min
8,089g
339.4 gold / min
59
30 placed · 5 cleared
25
1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUsy#NA1
Garen · Top
4 / 7 / 2
27.3% KP
13,305
14.5% share
9,814g
129 CS · 5.4/m
Ji0nX#NA1
Rek'Sai · Jungle
5 / 7 / 8
59.1% KP
12,260
13.4% share
9,804g
116 CS · 4.9/m
Hwoze#Hwo
Vex · Mid
4 / 10 / 7
50% KP
22,759
24.8% share
9,720g
173 CS · 7.3/m
catboy83#qwack
Taliyah · ADC
4 / 9 / 10
63.6% KP
22,635
24.7% share
8,652g
152 CS · 6.4/m
えんてぃ#ENTPz
Elise · Support
5 / 12 / 9
63.6% KP
20,745
22.6% share
8,089g
25 CS · 1/m
Red side
VictoryENDs0#4545
Shen · Top
9 / 3 / 9
40% KP
15,269
16% share
9,853g
120 CS · 5/m
fashion killa#toufe
Skarner · Jungle
9 / 6 / 14
51.1% KP
22,453
23.5% share
10,181g
131 CS · 5.5/m
ForTheFunOfWin#NA1
Nami · Support
5 / 4 / 25
66.7% KP
14,042
14.7% share
9,531g
15 CS · 0.6/m
Deauna#NA1
Aphelios · ADC
15 / 3 / 3
40% KP
20,420
21.3% share
14,974g
235 CS · 9.9/m
blacked hickory#1111
Yone · Mid
7 / 6 / 12
42.2% KP
23,508
24.6% share
10,328g
171 CS · 7.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
