Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 630 days ago
6 / 2 / 10
K / D / A
47.1%
Kill participation
450.9
Damage / min
8,123g
380.2 gold / min
52
26 placed · 7 cleared
32
1.5 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTATAKAETATAKAETA#TAKAE
Jayce · Top
5 / 4 / 4
26.5% KP
14,355
19.7% share
9,721g
177 CS · 8.3/m
Lelouch Lamperou#04956
Viego · Jungle
8 / 2 / 9
50% KP
15,270
21% share
9,912g
141 CS · 6.6/m
Sad Boya#Nava
Mel · Mid
7 / 3 / 5
35.3% KP
19,579
26.9% share
8,862g
142 CS · 6.6/m
2424#dog
Twitch · ADC
8 / 2 / 9
50% KP
14,043
19.3% share
11,640g
178 CS · 8.3/m
えんてぃ#ENTPz
Elise · Support
6 / 2 / 10
47.1% KP
9,635
13.2% share
8,123g
32 CS · 1.5/m
Red side
DefeatBongokitty2#NA1
Pantheon · Top
2 / 3 / 1
23.1% KP
9,520
17.2% share
6,648g
138 CS · 6.5/m
Lillias feet#rul34
Lillia · Jungle
1 / 9 / 2
23.1% KP
7,275
13.2% share
6,232g
102 CS · 4.8/m
Relentless#0007
Syndra · Mid
3 / 8 / 1
30.8% KP
15,715
28.5% share
8,729g
159 CS · 7.4/m
Danwiththeplan2#NA1
Ezreal · ADC
4 / 5 / 1
38.5% KP
10,171
18.4% share
7,466g
117 CS · 5.5/m
Kylito#69420
Karma · Support
3 / 10 / 4
53.8% KP
12,509
22.7% share
6,155g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
