Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 629 days ago
2 / 7 / 10
K / D / A
57.1%
Kill participation
636.6
Damage / min
7,608g
275.5 gold / min
73
45 placed · 5 cleared
40
1.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRUBIXSCUBAN#NA1
Sion · Top
4 / 7 / 6
27.8% KP
24,166
23.9% share
12,233g
188 CS · 6.8/m
Pho dac biet#Beef
Amumu · Jungle
10 / 4 / 9
52.8% KP
21,519
21.2% share
12,764g
159 CS · 5.8/m
RaGooN#aaa
Azir · Mid
11 / 4 / 5
44.4% KP
29,074
28.7% share
13,719g
219 CS · 7.9/m
9 IQ PLAYER#NA1
Miss Fortune · ADC
8 / 4 / 6
38.9% KP
14,153
14% share
12,901g
192 CS · 7/m
icseline#0530
Nami · Support
3 / 3 / 22
69.4% KP
12,369
12.2% share
9,433g
23 CS · 0.8/m
Red side
Defeatstep1v9#NA2
Tryndamere · Top
10 / 7 / 1
52.4% KP
27,744
29.2% share
13,576g
228 CS · 8.3/m
divine#drake
Bel'Veth · Jungle
5 / 8 / 4
42.9% KP
15,106
15.9% share
10,933g
180 CS · 6.5/m
NeosPyr#NA1
Annie · Mid
4 / 10 / 6
47.6% KP
25,672
27.1% share
10,633g
142 CS · 5.1/m
Lourlo Enjoyer#INT
Caitlyn · ADC
0 / 4 / 4
19% KP
8,801
9.3% share
9,847g
221 CS · 8/m
えんてぃ#ENTPz
Karma · Support
2 / 7 / 10
57.1% KP
17,580
18.5% share
7,608g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
