Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 629 days ago
0 / 9 / 6
K / D / A
50%
Kill participation
623.2
Damage / min
7,092g
223.4 gold / min
102
45 placed · 12 cleared
38
1.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMoiubiadan#7768
Ambessa · Top
2 / 3 / 1
25% KP
23,560
24.2% share
10,985g
242 CS · 7.6/m
Masked Jungler#ooo
Lee Sin · Jungle
4 / 4 / 2
50% KP
16,319
16.8% share
11,373g
203 CS · 6.4/m
Sakuzyo#Zed
Diana · Mid
3 / 8 / 1
33.3% KP
18,849
19.4% share
10,323g
200 CS · 6.3/m
Catchytails#NA1
Kalista · ADC
3 / 4 / 4
58.3% KP
18,745
19.3% share
11,730g
267 CS · 8.4/m
えんてぃ#ENTPz
Dr. Mundo · Support
0 / 9 / 6
50% KP
19,788
20.3% share
7,092g
38 CS · 1.2/m
Red side
VictoryHappy Hina#QWER
Garen · Top
18 / 3 / 2
71.4% KP
46,905
38.5% share
16,032g
225 CS · 7.1/m
synthetic sorrow#333
Jarvan IV · Jungle
3 / 1 / 16
67.9% KP
17,415
14.3% share
12,231g
220 CS · 6.9/m
Vanity#NA1
Lissandra · Mid
2 / 1 / 5
25% KP
18,427
15.1% share
12,594g
260 CS · 8.2/m
HyDra#Rank1
Ezreal · ADC
4 / 3 / 9
46.4% KP
30,406
25% share
12,166g
234 CS · 7.4/m
Starlight Ilora#NA1
Soraka · Support
1 / 4 / 19
71.4% KP
8,663
7.1% share
8,376g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
